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2024-11-07

How bad ending spoils the excellent story

Not so long ago on Stopgame.ru has a great feature – user reviews. This is another step to turning the site into a video game analogue of letterbox or Myshows. Now any user of the portal is free to draw up his own library of games, set the status to them – whether it has been abandoned, abandoned or in the desired – as well as comment: for which this or that project has earned his assessment from the visitor (if any).

Without exaggeration – this is the great legacy of the Great Kungur. So he saw the present and future Stopgame as a site.

Everything was fine, until at one moment the user under the nickname BestphilipEver did not encroach on my charm: on Mass Effect. Honestly, I’m a user under a stupid nickname Vkontaktesider, and I alcoholic Fan of the series. As, however, BestphilipEver, judging by his profile.

It would seem that we would make friends, hug and go to the reapers to knead in the multiplayer of the third part, but … BestphilipEver With his review, he touched the living and forced to drive all the events of the trilogy in my head for a millionth time.

At the same time, it is not to say the review of it, so that it is masterfully written or at least tried to ask some kind of philosophical question. Not at all. His saying, in truth, is absolutely meaningless. And the attention to him was probably attracted by the most empty title in the galaxy, which, in general, could be done.

The final of the saga; Three bagels at the end

A worthy continuation of the trilogy if we do not take the end of the end.

The plot moves to the epic finale, the bets are high as ever. Shepard will have to unite all the reasonable races of the galaxy and give a rebuff to a powerful enemy. We finally find out who created the reapers and spend an unforgettable evening in the company of all his friends in order to gain strength before the decisive battle ..

Bestphilipier

And under the spoiler adds:

… which turned out to be as possible as possible. The finale of many disappointed. Three multi -colored bagels are waiting for you at the end: unification, submission and destruction. There was a free patch that adds one additional option to the finals, but what from that? The fourth bagel. What a pity.

Bestphilipier

Why "meaningless" then? Yes, because the author limited himself to a simple copy -paste of the description from the circulation of the disk and at the end added a few words about the ending. Banal to a dentist. Everything would be nothing, but the author also deceived expectations, because in every review (and he wrote a review, it seems, for all games Mass Effect and DLC to them), he adds:

[on a dusty shelf] – a special section in which I will write about games that I bought in childhood (as emotionally and subjectively as possible).

Still BestphilipEver

Actually … and where are the emotions? What is subjectivity? The fact that no one liked the final of the trilogy is the most objective fact on the citadel. Hello!

But the paradox is that the repetition of this universal truth made me think.

Is the finale so bad? Are I ready to judge the whole game or even the trilogy only at the last hour? And you know, probably not. And it would be interesting to look at the person who really is ready.

After all, the review of Mr. BestphilipEver is not so much in that it says in it, but what is not what is not. I mean, it is obvious that the author brazenly ignores the objective virtues of Mass Effect 3. And they are not that “The plot moves to the epic finale, A “The bets are high as never before”. They are in dozens of little things, clock scenes, a hundred mechanic … In general, a review at all and exists for the sake of protruding the only flaw mentioned. From the headline, to almost half of the meager text, Obviously, Philip says the same thing: the ending is bad.

And even agreeing with this statement, I am ready to question it. Because I sincerely believe that the Mass Effect 3 is a great game whose advantages cannot be crossed out even with a sloppy ending.

Let’s start with the fact that without exaggeration ALL The game, from the first to the last frame, was the finale that the fans were so expected. The plots that took the foundation in the original Mass Effect find their end here. Conflict. The fate of the Krogans. The nature of the Azari. The place and role of mankind in galactic history. We visit the native worlds of the mentioned races of the current cycle, we learn more about their history and cultures. And what is most important, we independently make decisions, how these plots will end.

Are we close enough with Tali to save her from tragic suicide? Whether the Horde of cars that do not know pain and fear in the face of frightening reapers are more valuable to us than a bunch of sick wanderers? Finally, will we have enough perseverance to confront the inciters of the growth between the two types and find a compromise?

Right there and the crogans. Everyone knows how dangerous these warlike creatures are for the entire damn galaxy. But … on our shoulders they have their fate. Whether to give them a chance to leave in the past militancy and the eternal struggle for survival due? Or leave everything as it is in fear that after the war with the Reapers, the strongest warriors of the galaxies will take up the old and subjugate the weakened community? Or maybe … deceive them, lure them to your side, but do not give a panacea that can ensure prosperity?

But, of course, we would not care about all this, if we had no connection with these stories through the characters. The young nomad of Tali, a brilliant engineer and resourceful technician in battle, can talk for hours about the troubles of all quarriages. You can, in general, do not give a damn about them – they themselves created the rebellious robots, and they themselves are to blame for their problems. But her personal experiences may not be imbued with only a finished, unemployed psychopath. And if you, a player, are going to sacrifice her look to enlist the support of the basics, You personally betray faithful friend. Maybe even a mistress.

Or crogans. If in the first part you, the player, have enough heroism and beliefs to reassure Rex, achieve trust between you, then becoming in the leader of the Krogan, he will assure you that by healing his people, direct him to creation, and not destruction. And on the contrary: after the death of Rex-Companion in the first part, his place in history will take the leader of the most warlike clan. And his motives and intentions are not obvious to the fool. Trust He can only a careless fool, laid the foundation for a new war in the future … if it will be.

That is, from the elections made in https://nongamstop-casinos.uk/review/spin-time/ the original game, from your relationship with combat associates, the whole prospect in the final of the trilogy can change – in Mass Effect 3.

Is this not the absolute greatness of the video game as an interactive media?

Other facts cannot be ignored. For example, in Mass Effect 3, the most honed and coordinated combat system. A lot of skills, an abundance of different types of enemies requiring a special approach-all this will no longer allow the locations of the Rambo-Steel, completely withdrawing about a pair of boobs woven behind Shepar. Even at an average level of complexity, M3 requires the use of their skills and talents, otherwise punishing with a gamer. Weapons, sounds, close battle – everything is at such an prohibitively high -quality level that during the first passage I literally jumped from a chair with a cry “I believe!". Especially recalling unpretentious, if not Absolutely ugly The combat system of the first part.

And the production! The surprise of the meeting with my main video game love, Dr. Liara T’si on Mars, causes goosebumps each time, showing what incredible way of personality development my cute in the entire trilogy made.

If the first part presented Liara as an inexperienced young scientist, then in the third part, she passed the fire and water, completely confident in herself and her strengths, the death machine. Having fallen into trouble, it will no longer allow herself to drive herself into the stasis field, in which she will humbly wait for the death. Now she herself will become the last one she will see any of her well. Only next to Shepard, her acquired external severity and stiffness of character falls like autumn leaves. Her selfless love for him, for her – to someone, in general – the whole trilogy led her to the one who she became. Forced to go against the family, cooperate with Cerberus, and … always be near. Is it possible not to respond to such devotion?

But what about the coup on the citadel? Summing up the fat line under the first act of the game, this episode ends the story of Tein Cryos, with whom in the second part we discussed the philosophical issues of being in the kitchen of Normandy for hours. His atonement arch ends here. Tragic. But spectacular.

Spoilers here … and everywhere in this blog.

Here, the story of the survivor on Vermair breaks up here. Was you enough close, honest and frank with one of your first partners so that he would stand on your side and prevent the murder of the political elite of the galaxy? In my case, yes. Enough. But every time it is scary that somewhere I did not, he doused and now I can lose a close friend.

And the self -sacrifice of Mordin? Attracting his guilt for the natural genocide of the Kroganov, the doctor goes to his deliberate death with a smile. And the song.

And Jack’s reincarnation? A bald rebel who wanted to burn the entire galaxy … but as devoted to ideals as an infection transmitted from Shepard, became a damn good teacher. For her students, she naturally breaks into pieces of not only the plague operatives of Cerberus, but their Mekhov andars their hands on screws with one wave.

Well, about the whole hellish run through the tessia – the native world of Azari – you can not forget. Each arena, every scene, every second of stay here is an action masterpiece at the fingertips. After all, this is the finale of the entire second act, leading us by the time of extreme emotional devastation and, we admit, rather unaccepting the discovery about the Azari themselves. At least what is shown here, although it is obvious and tries to repeat the moment with the guard on the ilos from the original, but does not closely reach either the atmosphere, the substitution, or the power of shock from the information received. At this point, the truth of what Azari is no longer overwhelmed by the worldview of Mass Effect as a damn ball of a bugging ball did.

Meet – damn bug ball

Dozens of … dozens of hours of unforgettable adventures give both the trilogy as a whole and the last game in particular. But what do we see in the final?

I repeat: the finale is frankly bad. From the very beginning, Bioware wanted to finish the trilogy with a kind of cosmic magic. Their plan was to create the last scene so that it was the last mystery of Mass Effect. As inexplicable and inexplicable as the very nature of the reapers in the first part seemed.

And actually, the original ending, which explains almost nothing, and not chewing the player, what exactly happened after a shot at the galaxy Star of death From the horn, that was exactly what was. She offered bad options for the future, but left a huge scope for thought. She definitely crossed some kind of player’s solutions, yes, but some of them just remained unanswered. Honestly, I liked it.

Like many, I was disappointed with the goal of the reapers. And even more disappointed by their nature, which became known from DLC. But I liked this.

Any of the finals, although control, at least synthesis, even destruction, has changed the fundamental rules of the world order Mass Effect so much, that with any of them the continuation should have thought of these rules again.

In any of the finals, the world that pulled me for more than a hundred hours of passing the trilogy, was gone. It was already a completely different galaxy. Without a citadel. Without relay. And most importantly – without the invisible power of the rock that controls the development of civilizations, their technologies and cultures, which were reapers.

And I was glad that I had no answer to the question: “But how would they do further?". It was the last riddle of Mass Effect. Exciting, intriguing, oppressive ..

But then there was a patch that chewed everything on the points and a bunch of DLC, who answered the fundamental question “where did the reapers come from”. Even if you discard the absolute unevenness of the gameplay in additions, the isolation of their scenarios from the main action and much, much more … Only even more questions remain with them.

What the hell of Leviathanes, who have incredible abilities to control the mind of lower creatures, did not even try to recover and give another fight to the reapers? After all, it was quite unambiguous that the whole people of the same race at the end becomes only one step. That is, these same reapers, after the first cycle, were not so many! What the hell are these leviafans … but, by the way, let’s leave this topic.

The bottom line is: some things are best left unanswered. This advice was largely followed by original finals. But together with the fan-service patch, in response to the screams of the dissatisfied “I want a happy end!", They gave me a much better finale, in which at least one scene takes on an incredible depth and meaning. And the story ends where it began. The same fourth bagel that Bestphilipier spoke of.

After all, if not one of the finals still satisfies me and each of them irrevocably changes the world that I loved, then what is the point of choosing something to choose?

Moreover, closer to the end of Mass Effect 3, Liara comes to the commander Shepard, and reports that in case the most terrible outcome, she developed a lighthouse. The same as the one that the warning about the reapers at the very beginning of the trilogy imprinted on the mind of Shepard. And we, in the sense, the hero and player, we can leave the message to the next cycle of destruction.

And if Shepard, like me, is disappointed with the revelations of the star boy on the citadel, from the meaninglessness of everything that he did more than a hundred hours of passage, Shepard may well try to kill the fucking vi. But then the horn will not shoot. Everyone we knew, loved and appreciated will definitely die. And our experience, our knowledge and figure of Shepard will help to defeat the reapers in the next cycle. Who, how and what victims will achieve this, is already unknown.

It is only known that my galaxy is still dying in any of the finals. And so at least injection in the entire trilogy about the reapers and their unstoppable power does not lose any meaning. History returns to the very beginning. And she needs new heroes.

But the worst thing is that the finale and the entire episode on Earth were developed at the very end. The Bioware did not have time before the release of Bioware in a hurry and with the last forces. Why the quality was badly affected. Playing it becomes sharply unpleasant. Unlike Mass Effect 2, in the third we are not allowed to command their detachment. We are only a screw striving in a ray of light leading to heaven.

But what, is it true for the last hour, the last breakthrough in the name of everything that we fought really so spoils the perception of everything experienced?

Each time, starting Mass Effect, I know that I’m not going there for the sake of saving the Galaxy. I go there for the sake of stories that this world gives. The pursuit of Saren. Benesia hunting. Fucked Mako. Then, the collection of the team. Their personal quests. Next gatherings with Tein in the kitchen. Once again the joy of meeting with Liara. Old jokes Joker, Susy Obemic Comments. They are still here. At any moment I can survive them again, and any of the finals can only change, What will happen after, But not that, What has already been.

Everything I love for Mass Effect fits a hundred hours to final. And this is the journey that I regularly want to go again.

When Stephen King finished his Magnum Opus Dark Tower, many were unhappy. All seven books of the heroes went to the dark tower, experiencing incredible stories with a journey between the worlds to kill the Scarlet King. Enemy of the whole world and all the good. However, in the final, the main character, the shooter, although he reaches his goal, but discovers himself exactly in the same desert with which the very first book began. With small differences. History made his turn and now he has to survive again … the same adventure? Other? Similar? Who knows! Even King cannot answer.

Yes, Stephen became famous for the master of terrible endings, but he repeated the truth that is simple as the world: the finale is not as important as the path leading to him.

Mass Effect 3, or not, just from such works. Let the ending be cursed a million times, let them be to blame for everything Aliens Reasonable meatballs … whatever. But nothing will change all the emotions that the game causes at the first, third, hundredth of passage.

But, I’m afraid, no matter how many times good words have sounded addressed to her, no matter what quotes Kinga who does not give, the people will be easier and more faithful to the anecdotive spoke about the architect and the sheep. Well, you know ..

The old Scot complains to a close friend:

– I, John McMoreran, built two good strong bridges over the river. The whole village now walks on these bridges and rejoices. But no one, no one calls me "John Builder of Bridges"!

– I, John McManmran, when vile English attacked our village at night, first jumped out of the house and killed twelve enemies, while receiving only two scratches. But no one, no one calls me "John Brave Warrior"!

– I, John McMoreran, skilled blacksmith. I chained so many swords that even our grandchildren will not have a shortage of them. But no one, no one calls me "John Cattle of Swords".

“But as soon as I fuck the sheep ..

So with Mass Effect 3. It has the excellent development of the characters, the completion of all conflicts of the series, an excellent gameplay, but The last hour is the same sheep.

PS. We have time that without this footnote is nowhere. As the owner of the “author” dicks on this resource, I do not urge you to anything, and this blog has been written for a reproach for the sake of, nor persecution, nor insults.

BestphilipEver, if you read it, then know that I did not want to hurt you and will be happy to discuss Mass Effect here in the comments or on our discord server. Thank you for giving reason to talk about my favorite series once again!

I do not urge you not to write reviews, write somehow special or something else. Writing anything and as you like is your right, like mine, to comment on the other. So the Internet works! Grow up, BLD!

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